"Digital Media, Projection Design, and Technology for Theatre" is a comprehensive guide to incorporating digital media and projections into theatrical productions, covering essential skills, best practices, and real-world considerations. Written by experienced professional designers and university professors in the field, the book provides a narrative overview of the industry, including current standards and expectations for digital media/projection design, related technologies, and techniques. It offers a practical framework for understanding what digital media is and how it communicates meaning on stage.
The book breaks down the digital media/projection designer's process into nine distinct phases, from securing a job and script analysis to content creation, rehearsals, and archiving. It includes detailed analysis, tips, case studies, and best practices for creating realistic schedules and budgets, rehearsing with digital media, collaborating with actors and directors, and integrating the digital design with lighting, set, sound, costumes, and props. The fundamentals of content creation are explained in the context of common methods like photography, video, animation, real-time effects, generative art, data, and interactive media. Standard professional equipment, such as media servers, projectors, screens, displays, cameras, and sensors, is detailed. The book also covers crucial technical tasks like converging, warping, and blending projectors: calculating brightness, screen size, and throw distance: and using masks and projection mapping, making it a complete resource for digital media and projection design today. An online resource page offers sample materials and interviews with leading projection designers, linking to current and relevant industry work.
Additional Product Info :
ISBN 10 :
1138954349
ISBN 13 :
9781138954342
Publisher :
TAYLOR & FRANCIS
Language :
English
Dimensions :
8.5 x 0.8 x 10.9
Item Weight :
0.7 kg